A connected learning journey
Spark introduces making and AI in Years 1–4. Builder develops things real people use in Years 5–8. Ninja puts students in charge of AI agents and a real product in Years 9–12.
Explore the journeyHelp students build capabilities for what comes next—and give parents something meaningful they can see today.
Bring Carret to your schoolA conversation about your students, your ambitions and your school.
“Is this school preparing my child
for the world they’ll grow into?”
Carret helps you make your answer visible.
A programme students can experience, teachers can discuss and parents can understand.
Spark introduces making and AI in Years 1–4. Builder develops things real people use in Years 5–8. Ninja puts students in charge of AI agents and a real product in Years 9–12.
Explore the journeyMake student thinking tangible through projects, demonstrations and conversations about what they tried and improved.
Explore the examplesShow how children are learning to direct technology, ask better questions and work through a challenge for themselves.
See the parent perspectiveA Spark learner showing how they taught an AI to sort pictures. A Builder presenting a website for their school club. A Ninja demonstrating a product used by at least eight real people.
Parents can see the outcome. Students can explain the examples they chose, the people they built for and the feedback that helped them improve.
Picture the possibilitiesMeet a student and their idea.
Explore what they created.
Hear what changed along the way.
Ask what they want to make next.
Which students would benefit? How would Carret fit into your timetable? What do teachers and families need to know?
Those are the conversations that shape a thoughtful introduction. Tell us about your setting and what you would like to explore.
Explore Carret for your schoolCarret adds a structured journey in creativity, problem-solving and working with technology. It is intended to complement the school’s academic foundations. A school conversation can explore year groups, timetable and how the programme would fit your setting.
Carret has three levels: Spark for Years 1–4, Builder for Years 5–8 and Ninja for Years 9–12. The right starting point depends on your students, teaching arrangements and goals. The school enquiry can capture the levels you want to discuss.
Make the progression visible: a Spark learner teaching an AI to sort pictures, a Builder launching a website for a real school club, and a Ninja running a product with 8+ real users and presenting it publicly. Let students explain the thinking, user feedback and improvements behind their work.
Start with your year groups, devices and connectivity, teaching capacity, timetable, and school policies for using AI. These help shape a useful conversation about delivery, support and suitability.
Start with your school’s needs, year groups and intended scope. These help shape a useful discussion about delivery and a proposal for your setting.
And students something they’re proud to show.